It’s all out war between the humans or androids in a struggle for supremacy. Take back control in a tactical turn-based strategy inspired by the classics. Welcome to the ultimate battle, commander.

Turn-based Tactics

Develop tactics and outwit your enemy or blast them to bits. System Siege is easy to learn, but will you be able to master it and leave your enemies in a trail of destruction behind you?

Choose Your Commander

Hardened by war, the commanders have their own unique personalities, abilities and play style. Whether you’re Val, Tony or Viktor, it’s time to win this war.

Online & Local Multiplayer

Destroy your friends from a distance or in the same room. Hunt down foes with Quick Play matches or create your own custom matches - the battle is in your hands.

With more still to come...

Read More About The Game

Creating a Looping Parallax

By Lynden on Apr 13, 2018

Parallax scrolling is a technique used to create the illusion of depth and immersion by moving background images more slowly than images in the foreground.


Improving an Explosion

By Lynden on Apr 6, 2018

Explosions are a big part of System Siege. Making the effects as interesting and as satisfying as possible are important as players may see these animations multiple times.


Creating the Illusion of Depth

By Lynden on Mar 23, 2018

The final scene in the System Siege trailer pans over a battlefield with commander Viktor in the foreground. This post will look at how the illusion of depth is created using sliding 2d layers.


Syncing Animated Tilesets

By Lynden on Mar 16, 2018

Making tilesets that mesh well together to create a cohesive environment can be tricky; It can take a mixture of colour harmony, lighting, style and scale for elements of a map to fit together properly.