As discussed in an earlier post, there are several ways to get the most out of a simple animation. This post will cover another technique in making a more complex and cohesive explosion out of simpler parts.
To begin, there is a simple sketch of an explosion animation:
By resizing and repeating this animation, we end up with a more exciting rough explosion:
With a few details added, we have the beginnings of an interesting explosion, although quite sloppy and jarring in its current rough form:
The silhouette of each frame is traced for a cleaner animation:
A flat colour is then added to each frame as a rough guide for the stages of the explosion:
Finally, each frame is individually painted to achieve the desired effect: