Blog Posts

Dev Update #1

Jul 20, 2018

As you may know, we launched System Siege in early access on the 12th of June; hopefully many of you have gotten your hands on it and played it a bit. We are committed to providing updates to the game to make it more enjoyable for you to play, but also so that we can see it reach a more finished state along the lines of what we originally envisioned.

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Updated Attack Effects

By Lynden on Jun 15, 2018

System Siege early access has launched this week and is now available on Steam. Along with the launch, we have incorporated some new animated effects for our units. This post will be an overview of all the current attack animations in System Siege.

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Buy System Siege Now On Steam!

Jun 12, 2018

It’s official, System Siege is now available to purchase on Steam!

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Creating Commander Expressions

By Lynden on Jun 8, 2018

The three current human commanders in System Siege are Valerie Winters, Viktor Bors and Tony Ortiz (shown left to right in the gif below). Each commander has a distinct personality and skill set. This post will cover the creation of the commander animated portraits and expressions.

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Creating an Android Data Centre

By Lynden on Jun 1, 2018

The upcoming Android faction in System Siege has a unique set of units and buildings. One of these buildings is the data centre, which acts as a headquarter for the Androids. This post will cover the creation and animation of the Android data centre.

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